veeo shares
16 years ago
his first and most important principle or (if you will) "fundamental law" of successful design (identity or layout).
latest #47
veeo
16 years ago
first claims that his advice is still "in the making" but from the knowledge he has received from experts in this field and from studies...
veeo says
16 years ago
all together have shown a specific direction or path that one must yield to in order to successfully establish design. | as continued.
veeo
16 years ago
state that design can first be isolated and condensed to the initial conversation one has with a potential client.
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veeo
16 years ago
as if to grasp the clients first cognitive impression of what he or she believes successful design is according to service or product.
veeo will
16 years ago
stop here to answer questions and clear up specific understandings. :-)
TouchDream says
16 years ago
So you're saying, as a designer, first talk to your client to see what their impression is on a successful design?
veeo says
16 years ago
correct. first understand their perspective on successful design. (by asking specific questions that you've already prepared based services)
veeo
16 years ago
states that the key is understanding their perspective "clearly and efficiently" that way.. you can then change or better yet, influence...
TouchDream wonders
16 years ago
if perhaps, since your the designer, you should inform them on what successful design is and make them understand what works best.
osura shares
16 years ago
Daily Blogging Tip (or Daily Daily Tipping Tip): Keep your daily tips in a sixth grade reading level. Short and sweet, when possible. ;-)
TouchDream says
16 years ago
LOL osura... you said it! :-D
osura loves
16 years ago
that veeo is sharing his wisdom! None of us are "gurus", however we do have our specialties. Sharing your knowelge is greatly appriciated.
veeo
16 years ago
them into a different and more successful design or marketing material. Since you as the designer have the upper hand.
veeo will
16 years ago
comply.
osura hopes
16 years ago
TDV starts to do his own "Daily Design Tip" or "Daily Video Tip". You kids do interesting stuff and I'm qurious about your industries.
veeo
16 years ago
states that you don't exactly want to directly tell them what is better over what they believe will be more successful for their company
TouchDream says
16 years ago
Osura- update your plurks! ;-)
veeo
16 years ago
that is why you first listen to what they have to say, that way you can respond accordantly. without offending them directly.
veeo
16 years ago
the point is not to offend them, or challenge their understanding of design.
osura wonders
16 years ago
why all of veeo's plurks get so much attention? (highfive)
veeo
16 years ago
that is why you "influence their initial perspective on design"
veeo says
16 years ago
you doesn't exactly know? He reads each of yours, and finds them much more interesting and humorous.
veeo
16 years ago
he*
TouchDream says
16 years ago
thats true. I was just saying the designer obvisously has a better eye in what looks good while the "client" might have a good concept!
osura has
16 years ago
come to an understanding about that.
veeo
16 years ago
agrees, though the client needs to feel accepted all that he or she is trying to convey. concept and design.
veeo
16 years ago
so the way to do that is in a influential way. providing them with other successful marketing material with in their service.
veeo
16 years ago
in other words: giving them verbal or tangible examples.
veeo
16 years ago
so that you don't ignite expectation in another design or layout.
veeo
16 years ago
sorry not "or tangible examples" i meant "not"
TouchDream says
16 years ago
lets ask our fellow plerkers what they think... anyone?
veeo
16 years ago
not tangible or visual.
osura wonders
16 years ago
if when a client pushed his concept over your design, if it would be a good idea to decline home as a client. we don't do what u want.
lobanovskiy says
16 years ago
wow u guys, this Plurk has gone to the next level :-D anyway to me it seems like most clients are pretty clueless when it comes to design
lobanovskiy says
16 years ago
design understandings... maybe it's only the clients I've worked with... well I did work with few companies that kinda knew what they wanted
lobanovskiy says
16 years ago
but mostly they expect u to do all the thinking for them... that's why most of my years in this industry are spent on "slapping things toget
TouchDream says
16 years ago
All I wanted to say was an average Joe wouldn't know what looks better. So you're there to advise and pretty much change their mind.
lobanovskiy says
16 years ago
ther". that's why now that I picked up some technices and speed, I'm gonna listen to veeo's plurks and get on top of things ;-) basically try
lobanovskiy says
16 years ago
to get real clients // is what I am saying
lobanovskiy says
16 years ago
yes mr TD that's exactly what I am talking about and mostly I do work with Joes ... hopefully with osura on our side things will start chang
veeo says
16 years ago
that is exactly what i mean. change their mind, whether they know or not what they speak of, just to do it in an influencely way.
veeo
16 years ago
so that they feel confident in your perspective over their own. psychology 101. ;-)
osura asks
16 years ago
for his money back. He dont wanna plurk any more. Wheres my pandora (music)
TouchDream says
16 years ago
Pandor? PSH (unsure)... you mean GROOVESHARK.COM B-)
osura has
16 years ago
never heard of it :-o
veeo says
16 years ago
its amazing, thanks dav (woot)
osura will
16 years ago
need to hear veeo's plurks about it
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