Di
1 years ago @Edit 1 years ago

5e campaign prep notes
bgm:Old Man Marsh - If I Were a Deep One
latest #9
Di
1 years ago
the setting was going to be centering an island with its secrets and mysteries so I was looking around aquatic races to get an idea... and I found that there are a surprisingly limited amount of official fish-based races from the official releases
Di
1 years ago
cool stuff like sharkfolk had to be homebrewed... I didn't quite like the versions I came across but am too lazy to brew my own XD

anyway... I came back to locathah
Di
1 years ago
and had this ridiculous idea of building a sailfish/marlin variant that has +2DEX/+1STR instead of +2STR/+1DEX
I mean, look at 'em, silliest concept ever
https://images.plurk.com/4C7EOraeS3VhiSa0YOlNVq.png
立即下載
Di
1 years ago
I think this makes a pretty good monk if dice rolls don't screw anything up..? attribute increase + natural armor + unarmored defense gives a whopping 17(+3) at level 1 (taking the prerolled attributes)
Di
1 years ago
the saving throws against poison and stuff are going to be wasted at high level monk where you get immunity to certain stuff and can spend ki points to recover from stat effects but I think it's worth it...
Di
1 years ago
vibe check for the rest of the party is still needed, though, so will be holding onto this concept until session 0
I just want to cover the roles that didn't get covered XD
Di
1 years ago
locathah for some reasons look like they're more based on freshwater fish (like catfish or koi?) maybe because they're bearded...
Di
1 years ago
*bearded in the official arts
Di
1 years ago
*whiskered, whatever you call it
back to top