哭哭
"Good character design connects art direction, gameplay and storytelling"
"The design needs to clearly convey what the character can do"
"easy to understand shapes, clear understandable theme, consistent execution"
"lack of distinct identity, visual appeal and gameplay communication"
Concord - 一堆NPC拉雜成軍
Overwatch - 一堆主角拉雜成軍,每位都是很帥的主角
Functional Design
1. character silhouette
2. internal shapes
3. model sheet
4. 3D model
5. texture
simple v complex
太簡單就像NPC
太複雜就認不出來
Storytelling: Characters should visually reflect their personality, role or backstory ... ideally.
Use of color - heroism/energy with vibrant and bold color, mystery/danger with darker tones
worldbuilding - art style, color palette, visual theme
storytelling - character design should invoke emotional responses
design = clarity for a specific purpose