Overbringer
3 weeks ago
[weirkey] soulhome blueprint concept
latest #59
Overbringer
3 weeks ago @Edit 3 weeks ago
Nine Worlds Feast in your basement
Overbringer
3 weeks ago
Specifically constructed as a wine cellar
Overbringer
3 weeks ago @Edit 3 weeks ago
Sublime liquors from across the nine realms
立即下載
Neo Quinn
3 weeks ago
sublime wine cellar...
Neo Quinn
3 weeks ago
the basement infuses them with cantae over time, so they get more powerful as they age
Overbringer
3 weeks ago @Edit 3 weeks ago
They specifically mention that sublime foods gradually lose potency even in your soulhome, but alcohol is incredibly shelf stable
Overbringer
3 weeks ago
Some kinds get BETTER with age
Overbringer
3 weeks ago
It would be a potent cantae source
Overbringer
3 weeks ago
I bet Tythes would do this
Overbringer
3 weeks ago
Ruval already has a still in his soulhome for breaking down poisons
Overbringer
3 weeks ago
So he might add this to his blueprint at later ascensions
Overbringer
3 weeks ago
I think it was established as impractical to do basement before Stronghold
Overbringer
3 weeks ago
But Ruval has a strong plant theme already, and it was implied that sublime plants help prepare your foundation for a basement
Overbringer
3 weeks ago
God now that I’m in the midst of a main series reread I kinda want to redesign Ruval’s soulhome from the ground up
Overbringer
3 weeks ago
This is the genius of soulcrafting as a magic system
Overbringer
3 weeks ago
The core concepts are incredibly simple and intuitive but there’s also infinite room for details and creativity
Overbringer
3 weeks ago
It’s just so fun to play with!
Neo Quinn
3 weeks ago
it is actually genuinely the best magic system of all time
Overbringer
3 weeks ago
Anyway when I originally designed Ruval’s soulhome I wasn’t taking into account that Deuxans fucking love dueling
Overbringer
3 weeks ago
And the deuxan elements of his current design is more aimed around assassination and survivability
Overbringer
3 weeks ago
Because the Deuxan courts also love poison and skullduggery
Overbringer
3 weeks ago
So I think he needs an armament chamber
Overbringer
3 weeks ago
Plus I think our party was like
Overbringer
3 weeks ago
A weird illusionist, an artillery piece, and a weird caster type
Overbringer
3 weeks ago
So having a frontline fighter would be useful
moontouched
3 weeks ago
ain is basically a counter tank who pisses people off and then reversals them into next week so having a more straightforward frontliner is good
Overbringer
3 weeks ago
I couldn’t remember what Ain’s blueprint specialized in
Overbringer
3 weeks ago
Just that it was like a moebius strip or something
moontouched
3 weeks ago
redirection and manipulation of cantae flow
Overbringer
3 weeks ago
Nice
Overbringer
3 weeks ago
Catching enemy techniques and flinging them back in their faces
Neo Quinn
3 weeks ago
Ymal is unlikely to win any duels but a very potent ally to have 200 meters away from your fight
Overbringer
3 weeks ago
By later tiers Ymal is shooting at guys over the horizon
Overbringer
3 weeks ago
....they could benefit from a powerful sensory chamber, Ichili style
Overbringer
3 weeks ago
Something with extreme range
Neo Quinn
3 weeks ago
ooh, good call. could be in the upper tiers with the clocktower
Neo Quinn
3 weeks ago
you're having an epic elegant martial arts sword battle, then suddenly the party scatters and half a second later the enemy force is hit by a 250 kiloton warhead
moontouched
3 weeks ago
god ymal is so fucking good
Overbringer
3 weeks ago
I think Ruval might be a spear fighter
Overbringer
3 weeks ago
Swords feel more deuxan but most notably, spear shafts could be wood and Ruval is our plant guy
Overbringer
3 weeks ago
Picture a spear that can grow
Overbringer
3 weeks ago
Shooting out to attack at range or create branches to attack from multiple angles
Overbringer
3 weeks ago
Combined with the razorwire technique he had before and a bunch of enhancement chambers
Overbringer
3 weeks ago
He could be a very dangerous fighter in a 1v1 situation
moontouched
3 weeks ago
yesssss
Overbringer
3 weeks ago
There’s nowhere safe to stand
Overbringer
3 weeks ago
Traps and pokes from every direction
Overbringer
3 weeks ago
He wears you down with zoning
Overbringer
3 weeks ago
quinn2win: an armament Ymal can give to an ally that lets them see around it regardless of where they are
Neo Quinn
3 weeks ago
alternately
Neo Quinn
3 weeks ago
an observation chamber that sends out periodic pulses of faint cantae, then measures the time it takes them to return
Neo Quinn
3 weeks ago
sublime radar
Overbringer
3 weeks ago
Interesting
Overbringer
3 weeks ago
You’d want some way to see over things, for full artillery targeting
Neo Quinn
3 weeks ago
in that case, maybe an armament that just, launches way up into the atmosphere, and acts as a floating camera
Overbringer
3 weeks ago
Spy sat
Overbringer
3 weeks ago
Ymal’s world is advanced enough to have that concept
Overbringer
3 weeks ago
It amuses Ymal to call it that even if it doesn’t technically get high enough
Overbringer
3 weeks ago
For reasons none of the others can follow
back to top