Keith Yap
15 years ago
anyone have ideas on becoming a game developer?
latest #50
Eisenhart
15 years ago
hard work
Xerginbulag says
15 years ago
...
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Xerginbulag says
15 years ago
apply at a game dev company?
Xerginbulag says
15 years ago
but honestly... for a programming job, learn C++, know the basics of a game loop and know your data structures.
Xerginbulag says
15 years ago
learn how to optimize and make things faster.
Xerginbulag says
15 years ago
try modding every once in a while.
Xerginbulag says
15 years ago
for an art job, learn 3D. Max or Maya is preferred. Also learn Z-Brush if you want it to be next-gen.
Xerginbulag says
15 years ago
for a designer... play lots of games... and I mean GAMES... not just video games. A lot of ideas are out there in the real world as well.
Xerginbulag says
15 years ago
learn Flash because it's easy to prototype on fun.
Xerginbulag says
15 years ago
speaking of fun... philosophize on fun.
Xerginbulag says
15 years ago
at dahil Atenista ka, philosophize on what's right. Making a game about the bus shooting incident may be fun, but it's not right.
Lence
15 years ago
I'd be alright for Game Design. >.> Game Dev't... mas mahirap
aleksi yohana
15 years ago
And keep down the Rockstar Syndrome? diba gach? (evil_grin)
Keith Yap
15 years ago
Seems like the path to designing requires going up from devt
Xerginbulag says
15 years ago
di naman. It just helps kung may prototype ka para mapatunayan mong masaya gameplay ideas mo.
Xerginbulag says
15 years ago
if you have ideas, I'm open for talks. (LOL)
Keith Yap
15 years ago
lol pero san ako pwede mag simula D:
Keith Yap
15 years ago
i have lots of ideas
Eisenhart
15 years ago
make SC2 mods. seriously. daming magandang output so far.
Xerginbulag says
15 years ago
yeah... what kevinikhe said... SC2 editor is quite powerful
Xerginbulag says
15 years ago
and very accessible
Keith Yap
15 years ago
uhh im no good in programming yet you guys wanna make a mod? i think i have some idea
Eisenhart
15 years ago
modding does not require *much* "programming"
楊卿卿 says
15 years ago
Keith Yap: maraming script wizard that really helps... hindi kelangan ng uber prog skill. To know more, I'd recommend Tom Sloper's article.
Xerginbulag says
15 years ago
ayan, si nikka89, designer
Xerginbulag says
15 years ago
((lol, wala talagang artist sa ADMU galing))
Eisenhart
15 years ago
ADNU FTW
Eisenhart
15 years ago
wala lang
楊卿卿 says
15 years ago
ralegan: ayy, well I'm not really a designer. I chose to take the producership path e. So design-wise, may input ako, but prod training
楊卿卿 says
15 years ago
ang binibigay sa akin so medyo project management lol. I do read up on design stuff on my free time. haha
Keith Yap
15 years ago
tough industry D: o well got nuthin better to do at the moment
Keith Yap
15 years ago
i guess i need to grab a copy of sc2 and a new pc :|
Xerginbulag says
15 years ago
or Flash, and a lame PC (LOL)
Keith Yap
15 years ago
problema sa flash kelangan ko ng graphic artist im not good enough in creating visual styles
Xerginbulag says
15 years ago
prototypes don't have to be pretty... kelangan mo lang patunayan na fun yung concept mo
Xerginbulag says
15 years ago
kung may maganda ka nang concept, tsaka ka kukuha artist para flesh out yung graphics ng Flash
Keith Yap
15 years ago
ralegan: hmm i see this is gonna be harder since most of my ideas are very mainstream
Xerginbulag says
15 years ago
panong mainstream?
Keith Yap
15 years ago
ralegan: more of improvements lang from existing gameplay mechanics and all the things i thought of require huge content :|
Lence
15 years ago
yapkeith: hey dude, kahit minimal in implementation mga ideas mo, they could go a long way, especially if its a "small" great idea.
Lence
15 years ago
either that, or file away your "improvement" so when you do come out with a game, keep that mindset of streamlining/improving your concept
Keith Yap
15 years ago
Lence88: bah still not in the industry so i still have a long way to go :-(
Lence
15 years ago
well, SC2 maps! gumawa ka ng game proposal - parang project proposal lang pero game. lol
Xerginbulag says
15 years ago
game design document
Keith Yap
15 years ago
gdd may format ba un
Xerginbulag says
15 years ago
wala naman... may guidelines kung ano kelangan laman dun sa site na linink ni nikka89
Xerginbulag says
15 years ago
may sample din ng 1st gdd ng bioshock
Keith Yap
15 years ago
i ddnt see the bioshock sample time to scroll lol
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