gamma
11 years ago
a lot of notebooks these days sure are looking like macbook pros/airs.
latest #42
Morskittar says
11 years ago
both of mine are pretty close to being clones on the outside. Good designs.
Morskittar says
11 years ago
Best of both worlds. Apple hardware design but with more options!
anisoptera
11 years ago
I kind of wish Apple wasn’t the only one doing new things with design, but they are the largest computer manufacturer, so..
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Morskittar says
11 years ago
Usually these things are inverse!
Morskittar says
11 years ago
though I'm not sure it's fair to say they're the only one. Surface is new. Convertibles and two-in-ones are new.
Morskittar says
11 years ago
or maybe I'm talking form factor experiments and you're just talking raw aesthetics or the like.
Morskittar says
11 years ago
'cause Apple sure as hell was singular in refining the laptop into a well-constructed design with quality materials. I can't help but thank them for that.
Morskittar says
11 years ago
no one else was even trying high-end until recently.
anisoptera
11 years ago
I’m talking about industrial design, yes.
anisoptera
11 years ago
everyone was just racing to the bottom, and only, like, Sony was actually trying for high-end, and even then, they were just trying for really expensive laptops that still didn’t feel like you paid for them
anisoptera
11 years ago
Apple’s hardware designs were always good but it wasn’t until the Air that they really started to shine.
anisoptera
11 years ago
Also, I would point out that design is saying no, and we seem to be saying yes to a lot of things. “No compromises” translates to “We don’t understand design”.
Morskittar says
11 years ago
I don't believe that. I think that the first dozen times you say "yes" you'll probably fail though. But you can't tackle the really impossible challenges by saying "no". Just get to a workable solution faster.
Morskittar says
11 years ago
a great solution, maybe. But the best? You can't know if you haven't failed at everything else first.
Morskittar says
11 years ago
but I do agree about the industry race to the bottom before Apple disrupted that.
anisoptera
11 years ago
You can fail at things without releasing them to the public. You don’t think Apple tried eighteen other form factors for the original iPhone? Or user interfaces, or any possible variable in the design?
anisoptera
11 years ago
Saying yes to so many things is a cop-out. It’s saying “We can’t figure out if this is any good, so let’s throw it at the wall and see if it sticks."
Morskittar says
11 years ago
absolute bullshit. I'm not advocating throwing everything at the wall, but conceptually you cannot say that anything anyone has done is the "best" yet.
Morskittar says
11 years ago
could MS up the bar before the tries hit the public? Absolutely. But I'm talking fundamental philosophy, not where the bar is between internal testing and external testing.
Morskittar says
11 years ago
I'm talking core philosophy though. I disagree with Jobs fundamentally. I've seen the speeches. And he can get results. But I don't believe in his philosophy at all.
Morskittar says
11 years ago
I don't think it's strong enough to persist through real challenges or in the long term.
Morskittar says
11 years ago
you'll never see me argue that Jobs, Ive, and crew aren't geniuses at execution and industrial design though.
Morskittar says
11 years ago
They truly changed the industry for the better when it comes to the quality of materials and thoughtfulness of design.
anisoptera
11 years ago
I agree more with Apple’s stated philosophy than Jobs’. Jobs’ philosophy was just the primary shaping force behind Apple a few years ago.
Morskittar says
11 years ago
I'll just never buy in to a philosophy of exclusion and reduction, even where it can achieve good results.
Morskittar says
11 years ago
I'm not familiar with Apple's. I've just seen a few Jobs talks where I had really strong disagreement with his beliefs about the world. Not that they're wrong. I just see it completely differently.
anisoptera
11 years ago
Jobs was an eccentric dude. He’s also no longer alive and Apple has been without him for years now.
anisoptera
11 years ago
Apple today is doing some things that they never would have done five years ago. Some of them are positive, others negative. I feel that their flawless design has definitely suffered.
anisoptera
11 years ago
On the other hand, they told some major shareholders to fuck themselves re: not doing things related to being a good corporate citizen if they don’t have good ROI.
anisoptera
11 years ago
When your CEO is causing Republican interests to write long screeds in Comic Sans about you, I think you’re doing pretty damn well.
Morskittar says
11 years ago
I have heard Ive talk about persistence and failure before, so I suspect his beliefs are a big part of the balance too. Certainly behind some of the design I can appreciate.
anisoptera
11 years ago
This is Apple’s design and corporate philosophy in 90 seconds.
anisoptera
11 years ago
And yes, it feels pretentious. But it isn’t bullshit.
anisoptera
11 years ago
You can disagree that this philosophy works better than anything else a corporation this size has come up with before -
Morskittar says
11 years ago
I had a really adverse reaction to that one, but it could be the usual bias. I'll try to watch it again with a new lens.
anisoptera
11 years ago
Even Raymond Chen has posted about the philosophy of “a new feature starts at -100 points"
anisoptera
11 years ago
Their goal isn’t to be exclusionary. It’s the exact opposite. It’s in the last 10 seconds. It’s in Tim Cook saying “I don’t consider the ‘ROI’ of making our products accessible to blind people."
anisoptera
11 years ago
To me, one of the most important things in computing is making people’s lives better. At a macro scale, that can look like a new form factor, a new interface paradigm.
anisoptera
11 years ago
I’m not saying Apple is the only one that understands that concept, or takes it seriously.
anisoptera
11 years ago
but it’s also about the micro scale. About making sure that everything follows the same design language, about coming up with a clear and expressive design language, about making sure people aren’t frustrated
anisoptera
11 years ago
on a daily basis by a thousand paper cuts.
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