Captain Z.
11 years ago
So I'm working on making a new system/setting of sorts. More of a re-tooling of my older setting to a more futuristic setting with more pressing concerns.
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Captain Z.
11 years ago
Used to have a gray setting with mostly... well, honestly not much to do and I was making the class system way too complicated.
Captain Z.
11 years ago
Newer one is more black and white, there's still plenty of gray to play around in, but world's plunged into darkness and your party can do what you can to fix that.
Captain Z.
11 years ago
Fantasy world in a 1910s styled kind of setting, so magic alongside old timey guns, terms, and the occasion automobile.
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Captain Z.
11 years ago
Working on around making the basic archetype for classes, some terms I'm replacing cause time period. Fighter/Warrior just sounds too primitive/old timey, so Soldier is used for that.
Captain Z.
11 years ago
Mystic instead of mage/cleric, since it allows more flexibility and all.
Captain Z.
11 years ago
Still working on Rogue, because being charming and being a stealthy bastard is separate, and rogues can mean lots of things.
Captain Z.
11 years ago
Half way going to go with Villain there, even if it doesn't fit the lingo or some of the classes.
Captain Z.
11 years ago
Inventor is going to be for techy characters. At least tech focused characters, and most will get some sort of special gear that will help focus their invention track.
Captain Z.
11 years ago
Like a Chemist/Alchemist would gear a Chemical Thrower possibly.
Captain Z.
11 years ago
Grappling with what a persuasive/social archetype thing would be.
Captain Z.
11 years ago
Cause it should cover both say, a bardlike personality of informality support, and a facelike characteristics of say an ambassador. Since this is a broad archetype.
Captain Z.
11 years ago
And then there's lingo considerations.
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