just ely is
10 years ago
there a specific graphics setting so mesh eyelashes don't look clumpy?
latest #36
Tutti Anatine
10 years ago
rendervolumelodfactor?
just ely says
10 years ago
tried that one, set it way high. no change. luckily my non-mesh lashes fit this head pretty well...but if there is a solution id love to find it.
Ye Olde Willis
10 years ago
I never did fix that!
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Ye Olde Willis
10 years ago
so i'm liking it to lurk
just ely says
10 years ago
i mean...people design them, so i have to assume some people see them right...but I never have.
Tutti Anatine
10 years ago
I don't have issues with my lashes normally. I run on medium graphics with rendervolumnlodfactor on 4. When I lower the latter is when I sometimes start to see difference.
Tutti Anatine
10 years ago
Might depend on the creator too. I use lashes from Gaeline Creations, and now I wouldn't want another brand.
just ely says
10 years ago
oh i turned the rendervol up to like 12 lol still no. and im talking about the lashes on the LeLutka head so, im pretty confident that they are made as well as can possibly be made.
Tutti Anatine
10 years ago
rendervol does not go higher than 4, so anything above that has no effect
just ely says
10 years ago
in the debug menu it goes up much higher. when i read what you just wrote i wondered if maybe that number didn't do anything past 4 but..it does.
Tutti Anatine
10 years ago
yeah you can put it higher than 4, but anything > 4 will still be treated as 4, as the setting itself does not go higher
Tutti Anatine
10 years ago
that's also why in the preference panel (at least in FS) there is a matching slider that does not go beyond 4 either
just ely says
10 years ago
I just tested it by zooming out on something with settings at 3, 4 and 12, and yes, my mesh retained it's shape better at 12 than at 4.
just ely says
10 years ago
there are lots of things in the debug menu that can go to more extreme settings than are available in the general interface.
just ely says
10 years ago
for example..in preferences and the FS quick preferences..the draw distance slider doesn't go lower than 32...but i can still get it lower than that using the debug menu or a chat command.
Tutti Anatine
10 years ago
I know this, there was a time where this setting was not in preferences. I still use debug menu to set this setting.
just ely says
10 years ago
ok well...i just tested what you said does not work..and it does so...i don't know what else to say about it.
Tutti Anatine
10 years ago
For almost eight years it's been my knowledge that this setting does not go beyond 4. So unless someone shows me documentation that this is changed, I'm sticking to it :-D
just ely says
10 years ago
lol i just tested it, i have to reason to make this shit up
Tutti Anatine
10 years ago
I'll try it myself then when I get back online. You got me curious now.
just ely says
10 years ago
and I've got 8 years in SL too so, lets not make this a pissing contest.
Tutti Anatine
10 years ago
It's not a pissing contest. Just me illustrating why I am not stepping off my opinion like that.
Tutti Anatine
10 years ago
I'm just reading in an forum post that you can in fact go beyond 4, but that it's especially heavy on the graphics card.
just ely shares
10 years ago
it wasn't an opinion..it was a provable thing I told you I tested...
Ye Olde Willis
10 years ago
my lods always set at 8 (unsure)
just ely
10 years ago
yeah 8 is probably plenty. and for all I know higher than 8 might not do anything, i just always go high when testing to see if that is the problem
just ely
10 years ago
but my mesh lashes still look like dookie so...if anyone's got a solution that would be great lol
Ye Olde Willis
10 years ago
I think I changed it when I got my new laptop to see what I could do and never changed it back - but yes, FIX THE LASHES PEOPLE!
Allegory says
10 years ago
it may be an antialiasing issue, not a mesh definition issue. separate objects get rendered with "harder" edges.
just ely
10 years ago
ahhh that's a great point...i'll look into those settings
Allegory says
10 years ago
you can bump your antialiasing up and see if it helps- but there's only so much that can be done from any direction for things that need to be that delicate
just ely
10 years ago
checked my anti-aliasing...that was also maxed out. lol no wonder I lag like hell half the time.
just ely
10 years ago
that's under hardware settings, right? or is there somewhere else?
Allegory says
10 years ago
yeah, hardware settings
Allegory says
10 years ago
(and maxed is proooobably unnecessary, you are unlikely to see much of a difference with it a notch or two lower, but might improve your performance)
Allegory says
10 years ago
i've kinda figured that the issue was one that even that wouldn't fix though. unfortunately it's just a limitation of SL, i think.
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