Nohvuh Fig
8 years ago
How can I get my top to look more real? When I look at the material in blender it looks real but in sl it looks like the picture. Any help?
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Goober
8 years ago
do you know how to create a normal map in blender?
Goober
8 years ago
I would suggest that you create one (which can be used in sl later), and make an ambient occlusion as well. then take all 3 images into PS (or whatever you use) and drop them all into one file. set the AO to multiply, and adjust the opacity to something you like
Goober
8 years ago
then remove all color from the normal map by desaturating it, and set it as an overlay or soft light or another setting you prefer, and also adjust the opacity on that.
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Goober
8 years ago
you can continue to tweak these settings as needed, maybe overlay some additional materials, etc. This is a good basic way to add a little bit of depth to your texture to make it a bit more realistic :-)
Goober
8 years ago
oh, you can also overlay/multiply/etc a copy of the original texture over it, and adjust the opacity, and that will work as well!
Nohvuh Fig zegt
8 years ago
OrianaKuhr: Thank you very much, I will try that right now.
Goober
8 years ago
most welcome
Nohvuh Fig zegt
8 years ago
OrianaKuhr: This is how it's looking so far, gonna keep playing with it.
Goober
8 years ago
Nohvuh Fig zegt
8 years ago
(cozy)
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