Mello's on rage, which... makes sense
He can be mad that L and Near are on the same team and he's the odd one out AGAIN.
The similarities eat at poor Mello soooooo much.
Also, "you may feel a mild sense of competitiveness creeping over you. You kind of want to win, and if you're naturally competitive, that desire will be even stronger."
WAMMY'S KIDS.
Also, I love how Near is a tranquil person but he's actually bad at inspiring the same feeling in others.
... He might break out the toys for this.
And Mello being angry and competitive . . . what's the difference?
This is fine, this is all fine.
I think that given how un-interactive L's been in Hadriel, Tranquility makes a lot of sense for him
At least on the surface, this is all him
It's what most people do see
I mean, Near has annoyed a few people, but he's just so calm about doing it.
I'm just imagining being competitive about calming people. It's kind of hilarious.
... Dear god, L and Near having a competition over who can be the most calming. It's bizarre enough to be a Wammy's thing.
Honestly, I could have seen Confusion for him too, considering he's pretty good at making people go WTF. But hey.
Weeeee should make this a thing
Because I think L has just enough emotional intelligence to be decent at calming people when he wants to
It totally needs to be a thing.
And I agree it's a competition L is more likely to win.
Near will make an effort because of the competitive push everyone is getting, but it's not something he's actually good at.
Poor Mello. Always so different.
You realize if there's some kind of contest among all three of them to spread their patron god's feeling . . . Near is pretty much sure to lose.
Mello is great at making people angry, L can manage to calm people, Near . . . struggles with making people calm.
I mean, really, Near is better at inflicting things like sorrow, confusion, fear, or anger. But anything positive? Pffff
Wat is positive how does this work?