Milou lou boo
8 years ago
Would anyone mind sharing tips on how to render lens for glasses? I'm trying to bake a glossy texture but it's just not working. Any help would be appreciated :-)
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Milou lou boo
8 years ago
I'm using blender
Milou lou boo
8 years ago
I am using cycles, but the baking always trips me up. It looks fine in cycles because it's a dynamic environment, but when I bake it, it's super flat >.< I looked at the reasons as to why that happens, but gahhh I just want them to look alike :/
Milou lou boo
8 years ago
i appreciate your help! I'll keep looking for some tutorials :-)
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Milou lou boo
8 years ago
I also use HDR Images, I haven't used emission planes in a while though, doesn't hurt to try :-). I appreciate you helping out! :-D Thankies Thankies! I will def check out Substance Painter
Milou lou boo
8 years ago
o0o awesome! Thank you for the info!
Fearyfox(Reyn)
8 years ago
Let me find a link to somehting on setting up PBR nodes in cycles, then to make glossy but not have odd reflections, just increase the roughness.
Milou lou boo
8 years ago
yassss! Im so glad I can try it out first ^.^
Milou lou boo
8 years ago
Thank you Faerycat ! I have never heard of PBR, I'll look that up as well :-D Thankies!!
Fearyfox(Reyn)
8 years ago
Making Realistic PBR Materials - Part 1 - Blender Gu... Though, SP is lovely and worth checking out, I still find myself baking some things in blender because I'm still figuring out SP.
Milou lou boo
8 years ago
Thank you Faerycat!!! Checking it out now! I appreciate your help!
Paco Pooley
8 years ago
The thing with glass is: if you have a flat plane (like a window) you will not get any reflections at sll but different colored bakes. for reflections your mesh needs some curvature like a wine glass or sn orb. and do not forget the inside of your glass also!
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