Baphy
7 years ago
substance paint users; is it possible to import a body, paint a texture then export as a diffuse for sl usage? I'm having the damnedest time getting seams to line up in Photoshop and figure substance painter may be the way to go in this case
latest #9
Baphy
7 years ago
runatsurine: aw yuck ; 3 ; by any chance, do you know of a better approach to getting tattoo textures to be seamless?
Ghoul
7 years ago
demonspit: what i used to do was importing the SL base avi mesh into maya and then loading my textures on the avi as material textire and fixing them up untill it was okay .
Ghoul
7 years ago
demonspit: also you could could use the Base Avi mesh , subdevide it a few times and then use it in Substance painter
立即下載
Ghoul
7 years ago
OR you can try to get the Sl base Mesh into PS 3D if you know to use this feature of the newest Photoshop Generation
Ghoul
7 years ago
demonspit: if i can think of anything else i will let you know :-o
Baphy
7 years ago
JuuzouGhoul ohh, bless you! that's so incredibly helpful. I'll definitely have to give that a whirl. thank you bunches!!
Ghoul
7 years ago
demonspit: you are more than welcome :-D
back to top