Haven't picked a module yet, so I don't know specific details of what it would be, but it would be fifth edition.
I wish I had time! But I'm happy to talk through modules with you
mysterysock: That would be great. I'm not terribly picky, but I don't really have any starting thoughts on any of them.
Yeah!! I know basically all of them
mysterysock You reckon Tales from the Yawning Portal is a good one to start with? Also, how easy is it to drop content from other modules and mix them together in Roll20?
It's five mostly unconnected adventures - so nothing by way of overarcing plot
so it would really only be useful as materials for something else
Yeah or if you want something short and dungeoncrawly. yawning portal is sort of old school D&D adventures updated, and old school D&D is very dungeon crawly fighty focused
Yeah I want something that had lots of opportunity for role play and could potentially spinoff into homebrew if I wanted
depending on your preferences, my favourite low level 5E content is Waterdeep: Dragon Heist. It's set in one city only, has lots of bright flavour, and has the replayability of letting you pick the main villain from several seasons/themes
it's sort of fairly light to start but pitches deep into drama because there's a faction war going on in the background
blood on the streets! everyone after the plot device!
you can also run a tavern
if you want something longer, Curse of Strahd is gothic drama and has lots of roleplay potential because strahd is your class 'turn up to gloat' villain.
Dragon Heist sounds fun. I like the idea of getting to pick the villain.
they're theoretically all involved regardless, so you pick the one who ends up the focus
I played with Xanathar as my focus and the party took about 11 4-5 hour sessions plus one initial party set up session to get through it, they did minimal meandering away from the plot I'd say
did spend some time on things like getting licenses for their tavern though and trying to set up... the ghost.... with another npc...
dammitmasa: so that side quest we just did in Saltmarsh, rescuing the people? that was actually sunless citadel from yawning portal
which is why i was so quiet for most of it
i know that module backwards and forwards
Oh, neat. So yeah, it would make good dude content to stuff into other modules.
but yeah i would second dragon heist. it gives the characters a home base and encourages npc interaction