I found it because a youtuber I follow did a video explaining all of the mons' origins. When he was describing the game, it sounded neat, and then he got to how they have a wolpertinger and I was sold.
(I am incredibly easy to please.)
It's a really good game though!
It's a Pokemon-like, but like, they do cool stuff with it?
First of all, you have a cassette player and a supply of cassette tapes onto which you record the forms of monsters you face in the wild, and that's how you gain new mons for your team. (Hence Cassette Beasts.)
There's a type chart, but it's not just x does double damage to y or whatever.
Different types interact in unique ways and cause different status effects.
I've been wanting to check it out, so this just puts it higher on my list!!!
Example: If you hit a Plastic-type monster with a Fire-type move, it gains a coating for a few turns that turns it into a Poison-type mon. If you then hit said Poison-type mon with another Fire-type move, it gets burned (damage over time).
Example 2: If you hit an Earth-type mon with an Electric-type attack, it turns into the Glass type. If you then hit the Glass type with a Wind-type attack, it gains a stack of Resonance, and at three stacks of Resonance it shatters and auto-defeats the mon.
This leads to some really neat combos.
There are partners you can form relationships with, there's a Fusion mechanic that's central to things and feels good to use, there are some neat uses of art shifts...