thickbrick
16 years ago
dl.getdropbox.com/u/1461... Trying to blend a head in a sculpty-compatible way...
latest #11
Anh
16 years ago
Wow!
thickbrick says
16 years ago
it looks a lot worse from other angles.
ChefKarl
16 years ago
are you using a nurb and then shrink wrapping it, or manually molding it?
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Philly
16 years ago
wow, I think CHefKarl just spoke another language
thickbrick says
16 years ago
Semi-manually: I started with a 8x8 plane with subsurface modifier, played with it, than applied the subsurf and messed with it with...
thickbrick says
16 years ago
proportional falloff edit. But it's nowhere near finished.
ChefKarl
16 years ago
I still need to learn how to scale properly, I shaped one, and when uploaded to SL, it reverted back to a square is proportions, and not
ChefKarl
16 years ago
the flattened shape I created.
thickbrick says
16 years ago
ChefKarl, I think you have to have another object (say a cube with the proper bounding size) selected when baking to force the proportions
thickbrick says
16 years ago
*have both objects selected when baking
ChefKarl
16 years ago
thanks. I will try that.
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