today's nightmare. Why would something have a normal texture when rezzed on the ground, but be all messed up when worn (normals looked flipped but there's more going on). HALP
sometimes i have to make something a few times before i get it right :/ like that dream necklace i made? i had to make it from scratch 3 times cause i kept messing up, and it would have too many polys or i'd
huh, well. I started fiddling with stuff in the edit menu in world, and changing the "alpha mode" from blending to None fixed it. I never even noticed "alpha mode" before, much less have any idea what it's