Renee Harvy says
11 years ago
I wish there was a way on the beta grid to say "ok, that one, upload that one for real on the real grid", because I try so many combos of LODs and I forget which I used when I get to the real grid
latest #28
Renee Harvy says
11 years ago
heck sometimes I'm standing there on a beta grid with something that holds it's shape from a distance with a low LOD and I can't remember what I did to get it just a minute before lol
Renee Harvy says
11 years ago
er, I mean, low LI
Allegory says
11 years ago
you can keep the settings for the last one of a particular file.
立即下載
Allegory says
11 years ago
(but if you tweak it afterwards, that will nuke it)
Renee Harvy says
11 years ago
how?
Allegory says
11 years ago
i write myself notes as i go when testing
Renee Harvy says
11 years ago
yeah, that's what I need to do
Renee Harvy says
11 years ago
I used to be good about that with sculpts, and I stopped and have to keep going back to the beta grid to recreate stuff when I realize I don't know how I did it.
Allegory says
11 years ago
it's in...debug maybe, to turn it on. but you can have it save settings for a file, it'll make a second file that has it all across the board set up, LODs/physics/etc.
Allegory says
11 years ago
MeshImportUseSLM
Allegory says
11 years ago
set that to true and it will generate a .slm file with the same name as the .dae you uploaded, it will keep the settings across the board for that and use it when you upload that file again
Allegory says
11 years ago
(you can still tweak and change it, but it'll set everything up to start with)
Renee Harvy says
11 years ago
awesome! Oh but, if you upload it multiple times (changing the LODs) will it overwrite it each time?
Allegory says
11 years ago
right, unless you have a separate renamed .dae file for each go
Renee Harvy says
11 years ago
great, thank you!!!
Allegory says
11 years ago
it'll only keep the last settings for that particular file, so you still need to have the LAST one you upload on the beta grid be the one you want.
Renee Harvy says
11 years ago
right, but that's generally the case, so that sounds like it will work well
Allegory says
11 years ago
(it would get too confusing to keep track and figure out which was which otherwise anyway!)
Renee Harvy says
11 years ago
I mean, even when I realize that one I did before was better, I always go back and reupload that one to be sure
Renee Harvy says
11 years ago
right
Renee Harvy says
11 years ago
I've been making my own LODs but sometimes when I get tot he upload part, they are still too complex, and I end up letting the loader calculate the lowest one, just to get a low LI. I'm surprised how good a
Allegory says
11 years ago
i have a habit of making a .txt file while testing uploads and write in my settings and costs, too. i can compare each go then with the reference. it's an extra step, but not a huge one, so it hasn't been
Allegory says
11 years ago
hard to make myself do
Renee Harvy says
11 years ago
job it does. It often preserves almost as much detail for far fewer vertices
Renee Harvy says
11 years ago
but then when I get to the actual grid, I can't remember if the good one was one where I let it calculate an LOD, or maybe the mid, instead of the low or whatever.
Allegory says
11 years ago
it depends...a lot. sometimes the uploader is having a bad day ;-) it's rarely worth all the pain to go through for anything but lowest though anyway, considering what you have to do to do customs.
Renee Harvy says
11 years ago
I'm a relatively organized person in rl. I just can't seem to get it together with mesh. My inventory is a mess. And I make things harder than they have to be by not keeping notes.
Renee Harvy says
11 years ago
but I'm jazzed to have this option
back to top